players Community: 36,400conectados On-line: 85 conectados Today: 144 directo Live: 8

Watch Fight




Date 07-18-26 14:15

Permanent Link Rules Visor Gráfico

kintaro
Vs.

mario18000


Starts the fight of the journey of the XVI. Plata league.
Today have gathered at the Stadium 3.100 Argenteam freaks boxing.

In the corner left with 53,87 Lb and wearing red pants have to kintaro ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 2.483 victories 642 defeats 18 void ones and 1.824 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans boxeo ritmo experiencia boxeo ritmo aspirante
Its not official sponsor is Indómita Games.

In the corner right with 71,82 Lb and wearing blue pants have to mario18000 ARGENTINA
His personal record is of 2.193 victories 1.007 defeats 30 void ones and 1.741 KO`s.
Its not official sponsor is Mirmeco.

kintaro has adopted the position of Peek a Boo, mario18000 is in the Advanced Guard position.
The kintaro´s most light body increases in +17,95% the probability of throbbing.
The bulk of mario18000 gives +4,49% damage.

Round 1º

0,5
mario18000 starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
kintaro balance your body manages to avoid the blow.
mario18000 leverages the inertia of the rotation to drive his next shot.
kintaro blocks it with his defense. (-163  Damage to the health. ) (+2% boost)
mario18000 does not slow down, he synchronizes the weight change, here comes another blow .
kintaro reacts on time blocking the blow with the guard. (-25  Damage to the health. ) (+3% boost)
Taking advantage of the rotating inertia mario18000 launches another blow.
kintaro goes back to dodge the blow.
A perfectly executed DEMPSEY ROLL!
kintaro manages to balance his body to launch one against. (+27,1% hit probability)
kintaro tries to surprise his opponent with a left STRAIGHT . mario18000 harassed with a JAB that unbalanced momentarily to kintaro. (-20% reduced probability of scrimmage)
mario18000 was hit directly (-998  Damage to the health. kobox punto)
1
kintaro takes the initiative and runs a CROCHET to the side .
mario18000 reacts on time blocking the blow with the guard. (-94  Damage to the stamina. )
1,5
kintaro is removed from the sleeve a right UPPERCUT .
mario18000 absorbs part of the impact by stiffening the guard. (-285  Damage to the stamina. )
2
kintaro rotates the hip, it has launched a JAB looking for the face .
mario18000 balance your body manages to avoid the blow.
kintaro throws a second blinding JAB.
Hit the air because mario18000 manages to dodged it.
kintaro combines his right with a STRAIGHT.
A blow too slow since mario18000 manages to dodge it.
2,5
kintaro launches a JAB looking for openings .
mario18000 goes back to dodge the blow.
kintaro cleans the way with JAB to make way for his STRAIGHT.
A blow too slow since mario18000 manages to dodge it.
3
mario18000 tries to surprise his opponent with a left SWING .
kintaro goes back to dodge the blow.
kintaro manages to balance his body to launch one against. (+31% hit probability)
kintaro rotates the hip, it has launched a right HOOK directed to the body .
A blow too slow since mario18000 manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for mario18000.

12 , 98% , 100% .
4 , 78% , 53% .

Round 2º

0,5
Without thinking twice kintaro takes the initiative and launches a JAB to the chin .
A blow too slow since mario18000 manages to dodge it.
kintaro surrounds his opponent with another blinding JAB.
mario18000 goes back to dodge the blow.
kintaro attacks with his right, brings a STRAIGHT.
It has exploited fully in mario18000. (-580  Damage to the stamina. kobox punto)
Nice CIRCULAR 1-1-2!
1
kintaro takes the initiative and runs a JAB addressing to the jaw .
Full impact on mario18000. (-231  Damage to the health. kobox punto) (+10% hit probability)
kintaro´s rival can´t react as he has launched another JAB.
Hit the air because mario18000 manages to dodged it.
kintaro combines his right with a STRAIGHT.
A blow too slow since mario18000 manages to dodge it.
1,5
kintaro takes the initiative and runs a JAB . mario18000 not makes it easy and throws a flurry of JABs to stop their advance. (-18% reduced probability of scrimmage)
mario18000 balance your body manages to avoid the blow.
2
kintaro has managed to corner mario18000 against the ropes. (+25% hit probability)
kintaro not drop the pace and throws a RIGHT HAND .
mario18000 balance your body manages to avoid the blow.
2,5
kintaro slips allowing mario18000 to pick up the pace of the match.
3
The fatigue does that mario18000´s blows come with minor intensity.
mario18000 tries to surprise his opponent with a BOLADO .
kintaro goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for mario18000.

25 , 99% , 100% .
8 , 75% , 16% .

Round 3º

0,5
kintaro attacks with a LEFT PUNCH .
Full impact on mario18000. (-157  Damage to the health. kobox punto)
1
Without thinking twice kintaro takes the initiative and launches a UPPERCUT looking for the chin .
Goes throught the guard of mario18000 and hits. (-618  Damage to the health. kobox punto)
1,5
Without thinking twice kintaro runs a HOOK .
mario18000 reacts on time blocking the blow with the guard. (-156  Damage to the stamina. )
2
kintaro has cornered to mario18000 against the ropes. (+25% hit probability)
Without thinking twice kintaro takes the initiative and launches a LEFT PUNCH aiming the body .
A blow too slow since mario18000 manages to dodge it.
2,5
mario18000 trying to impose its rhythm midway shots but manages kintaro him back.
3
kintaro gets mario18000 to the corner (+50% hit probability)
kintaro is removed from the sleeve a right STRAIGHT .
mario18000 does not react on time and receives the impact. (-1.522  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 10 Fight Points extra points for kintaro and 4 Fight Points extra points for mario18000.

41 , 100% , 100% .
12 , 24% , 15% .

Round 4º

0,5
kintaro slips allowing mario18000 to pick up the pace of the match.
1
Without thinking twice mario18000 runs a HOOK going to the stomach .
kintaro was hit directly (-370  Damage to the stamina. kobox punto)
1,5
kintaro launches a feint, fooling his rival completely. (+25% hit probability)
kintaro takes the initiative and runs a RIGHT HAND .
mario18000 blocks it with his defense. (-117  Damage to the stamina. )
2
mario18000 are very tired with what his punches do less damage.
mario18000 not drop the pace and throws a FINNING SWALLOW Aiming to the chest .
A blow too slow since kintaro manages to dodge it.
2,5
kintaro not drop the pace and throws a right RIP looking for the pit of the stomach .
mario18000 goes back to dodge the blow.
3
kintaro is removed from the sleeve a JAB to the chin .
mario18000 absorbs part of the impact by stiffening the guard. (-38  Damage to the health. ) (+5% hit probability)
And a second coup followed by the first, kintaro has launched a STRAIGHT.
mario18000 keeps his guard firm. (-245  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for kintaro and 5 Fight Points extra points for mario18000.

48 , 100% , 83% .
18 , 20% , 14% .

Round 5º

0,5
kintaro has set a little dance with the intent to provoke his rival.
1
kintaro takes the initiative and runs a right UPPERCUT directed to the face .
mario18000 keeps his guard firm. (-252  Damage to the health. )
1,5
kintaro takes the initiative and runs a HOOK going to the stomach .
A blow too slow since mario18000 manages to dodge it.
2
kintaro has pushed mario18000 against the ropes. (+25% hit probability)
Without thinking twice kintaro runs a CROCHET .
A blow too slow since mario18000 manages to dodge it.
No time to breathe mario18000 launches to against. (+8,8% hit probability)
mario18000 launches a HOOK to the chin .
Hit the air because kintaro manages to dodged it.
2,5
mario18000 guard down causing his opponent.
3
kintaro has led mario18000 against the corner of the ring. (+50% hit probability)
kintaro attacks with a left FINNING SWALLOW .
A blow too slow since mario18000 manages to dodge it.
No time to breathe mario18000 launches to against. (+13% hit probability)
mario18000 is removed from the sleeve a right SWING .
kintaro keeps his guard firm. (-455  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kintaro.
The judges have ruled 6 Fight Points extra points for kintaro and 7 Fight Points extra points for mario18000.

54 , 94% , 85% .
25 , 15% , 17% .

Round 6º

0,5
kintaro prepares the right to launch a CROCHET .
It has exploited fully in mario18000. (-1.428  Damage to the health. kobox punto)
mario18000 falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1
mario18000 not know where it is, is buzzed!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
kintaro is the winner of the match by KO.
boxeo