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Date 05-09-26 13:24

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ssuukk
Vs.

Shenta


Starts the fight of the journey of the XVIII. 1.268º league.
Today have gathered at the Stadium 461 Kamogawa_Gym freaks boxing.

In the left corner with 40,27 Lb wearing red pants we have ssuukk ESPAÑA
His personal record is of 4 victories 425 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40,86 Lb and wearing the breeches blue have Shenta ESPAÑA
His personal record is of 4 victories 421 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

ssuukk has adopted the position of Basic Guard, Shenta is in the Basic Guard position.
The ssuukk´s most light body increases in +0,59% the probability of throbbing.
The bulk of Shenta gives +0,59% damage.

Round 1º

0,5
Shenta rotates the hip, it has launched a JAB looking for the face .
ssuukk blocks it with his defense. (-1  Damage to the health. )
1
Without thinking twice Shenta runs a JAB .
ssuukk balance your body manages to avoid the blow.
ssuukk takes the opportunity to launch a counter. (+1% hit probability)
ssuukk attacks with a JAB searching the jaw .
Shenta goes back to dodge the blow.
1,5
ssuukk not drop the pace and throws a JAB directed to the face . Shenta tries to slow its advance with a JAB but fails.
Shenta balance your body manages to avoid the blow.
2
Shenta attacks with a LEFT PUNCH to the stomach .
Hit the air because ssuukk manages to dodged it.
ssuukk manages to balance his body to launch one against. (+100% hit probability)
Without thinking twice ssuukk runs a RIGHT HAND .
Shenta balance your body manages to avoid the blow.
2,5
ssuukk guard down causing his opponent.
3
Shenta has locked ssuukk in the corner of the ring. (+50% hit probability)
The opponent of Shenta see coming a JAB .
ssuukk balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Shenta.
The judges have ruled 4 Fight Points extra points for ssuukk and 9 Fight Points extra points for Shenta.

4 , 87% , 50% .
9 , 100% , 50% .

Round 2º

0,5
The referee warns ssuukk by head down too in the confrontation.
1
Shenta is removed from the sleeve a JAB .
It goes through ssuukk guard and hits (-1  Damage to the health. kobox punto)
1,5
From the corner of Shenta its second tells to enforce the pace of combat.
2
ssuukk tries to surprise his opponent with a JAB .
Shenta goes back to dodge the blow.
Without thinking it Shenta prepares to launch a counterattack. (+100% hit probability)
Shenta takes the initiative and runs a JAB .
ssuukk reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
ssuukk crashes to the ground. (kobox punto)
2,5
ssuukk manages to get up when the referee pronounces 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Shenta exchanges long distance blows to maintain his pace but ssuukk returns the blows and also brings more for free.
3
Without thinking twice Shenta takes the initiative and launches a RIGHT HAND going to the body .
ssuukk goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for ssuukk and 8 Fight Points extra points for Shenta.

8 , 50% , 100% .
21 , 100% , 50% .

Round 3º

0,5
Shenta helped wrong foot and ssuukk does not hesitate to take the initiative.
1
ssuukk is removed from the sleeve a LEFT PUNCH .
Shenta goes back to dodge the blow.
Without thinking it Shenta prepares to launch a counterattack. (+100% hit probability)
Shenta tries to surprise his opponent with a RIGHT HAND .
ssuukk balance your body manages to avoid the blow.
1,5
Shenta attacks with a RIGHT HAND .
It has exploited fully in ssuukk. (-1  Damage to the stamina. kobox punto)
Not bad.
ssuukk has fallen, the referee approaches. (kobox punto)
2
ssuukk get on his feets at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Shenta not drop the pace and throws a JAB .
ssuukk has received a good blow. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2,5
Without thinking twice Shenta runs a LEFT PUNCH searching the jaw .
ssuukk absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Shenta has led ssuukk against the corner of the ring. (+50% hit probability)
Shenta not drop the pace and throws a JAB .
A blow too slow since ssuukk manages to dodge it.
ssuukk takes the opportunity to launch a counter. (+100% hit probability)
ssuukk is removed from the sleeve a JAB .
Shenta has received a good blow. (-1  Damage to the stamina. kobox punto)
It has been too much for Shenta and falls. (kobox punto)
Shenta seemed stunned but he´s on his feet at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Shenta.
The judges have ruled 4 Fight Points extra points for ssuukk and 10 Fight Points extra points for Shenta.

15 , 12% , 50% .
35 , 75% , 100% .

Round 4º

0,5
ssuukk has set a little dance with the intent to provoke his rival.
1
ssuukk not drop the pace and throws a RIGHT HAND .
Shenta has received a good blow. (-1  Damage to the stamina. kobox punto)
1,5
ssuukk attacks with a JAB .
Shenta blocks it with his defense. (-1  Damage to the stamina. )
Shenta crashes to the ground. (kobox punto)
2
Shenta get on his feets at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Shenta rotates the hip, it has launched a JAB .
Full impact on ssuukk. (-1  Damage to the health. kobox punto)
ssuukk has fallen, the referee approaches. (kobox punto)
2,5
ssuukk awaits the referee count to 8 to get up. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his status before resuming the fight.
The fatigue does that ssuukk´s blows come with minor intensity.
ssuukk launches a RIGHT HAND .
It goes through Shenta guard and hits (-1  Damage to the stamina. kobox punto)
It has been too much for Shenta and kissing the canvas. (kobox punto)
3
Although his legs tremble, Shenta achieves to join at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice Shenta takes the initiative and launches a LEFT PUNCH aiming the body .
It goes through ssuukk guard and hits (-1  Damage to the stamina. kobox punto)
ssuukk tries to hold on to the ropes but falls. (kobox punto)
Shenta has won by technical knockout since ssuukk has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Shenta is the winner of the match by KO.
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